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Patch Notables - Apr 16 
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Joined: Wed Jun 27, 2012 1:36 am
Posts: 105
New mechs: highlander variants, dragon 5n(c) champion mech
some new cockpit garbage

phase state rewind (aka client side hit detection) phase 2 - ballistics/ppc tuning

matchmaking / elo improvements/fixes

Teams are now organized into lances (4 man groups) - probably for better communication/awareness in game.
new hud element displaying your lancemates position and health

- Fixed an issue where certain users were getting random graphical corruption in the HUD (lots of multi colored polygons).
- Fixed one case of users crashing mid game.
- Fixed an issue where users with high latency would be stuck on a black screen after loading into a match.
- Fixed an issue where after a user failed to load into a map other users could experience a black screen.
- Fixed a bug that was causing Elo to rise by a large amount when defeating a weaker opponent, see details in command chair post.
- Numerous map bug fixes.
- Numerous Front End bug fixes.

Tue Apr 16, 2013 4:52 pm
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